Photogrammetry is a technique through which it is possible to scan the physical world and digitally reproduce it. Such technology generates images that often overlap each others until they become inscrutable. The hyperdocumentary aims to probe and handle the complexity of the multilayered boundary between reality and virtuality. On this perspective, the workshop offers the basis of 3D reconstruction through a DIY approach to photogrammetry softwares and by using VVVV as a working environment.
The workshop covered all the pipeline for extracting pointclouds from pictures with Metashape, Meshlab and vvvv and more precisely: Survey, Photo and video, Sharpness, Diffused light, Minimize noise (ISO < 200), Minimize blur in depth of field (aperture f8), Exposure < 1 / 125, Cover the whole area of the object, Multiple points of view, Photo alignment in Metashape, Work on GPU, Visual Marker, Pointcloud processing (Dense Point Cloud), Mesh processing, Texture processing